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July 2003

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Inspiration - SP:

"It was a mystery all insoluble; nor could I grapple with 
the shadowy fancies that crowded upon me as I pondered. 
I was forced to fall back upon the unsatisfactory conclusion,
that while, beyond doubt, there are combinations of very
simple natural objects which have the power of thus affecting
us, still the analysis of this power lies among considerations
beyond our depth. It was possible, I reflected, that a mere
different arrangement of the particulars of the scene, of the
details of the picture, would be sufficient to modify, or
perhaps to annihilate its capacity for sorrowful impression;
and, acting upon this idea, I reined my horse to the
precipitous brink of a black and lurid tarn..."

EDGAR ALLAN POE - The Fall of the House of Usher

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Inspiration - DM:

"Blood red were the spurs i' the golden moon;
Wine red was his velvet coat,
When they shot him down on the highway,
Down like a dog on the highway,
And he lay in his blood on the highway,
With a bunch of lace at his throat."

ALFRED NOVES - The Highwayman

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TITLE: 
Usher Recompiled.

FILENAMES: 
discoag2.bsp, discoag2.txt

AUTHOR: 
Paul <distrans> Brosche... [nee palldjon]

EMAIL ADDRESS: 
paul.brosche@anglicarevic.org.au

DESCRIPTION: 
Small "Keep" themed SP/DM Level for Quake. Produced for 
the Coagula2 Comp run by UnderWorldFan. In keeping with ELEK's
original Coagula series, the aim was to make the level 
enjoyable in both modes (even though only SP was 
considered for comp purposes).

OTHER LEVELS BY AUTHOR: 

Start: One Hundred Brush Brutality - The controversial start 
map for the original Quake 100 brush competition run by 
Aardappel.

abab: Abject Abcess - 8th placed entry for the original Quake 
100 brush competition run by Aardappel.

pdbq_sp1: Recurrent Rumours - Eclectic old skool medieval SP 
level that was lauded for its interesting gameplay.

dis_cr8z: Dismembered Crates - Ogro inspired other worldly 
base. Winner of the third 100 brush competition run by 
metlslime, XeN and Fern.

==============================================================

* Play Information *

SINGLE PLAYER: 
Yes.

CO-OP: 
No - Spawn triggers malfunction in this mode.

DIFFICULTY SETTINGS:
Easy - Deserted, for sight-seeing and speed-runners planning
an assault.
Normal - gives a much easier start than hard
Hard - this is what ELEK was talking about
Nightmare - they feel no pain

SECRETS:
One

DEATHMATCH: 
Yes - 5 starts; try 2v2 with human opponents or 3 player ffa

TESTED ON: 
Software Quake 1.08 - don't bother, it runs but... 
WinQuake - yes, but only with a G/card. 
GLQuake - Recommended.

KNOWN BUGS:
r_speeds in excess of 799 makes this level unsuitable for
play using unaccelerated Quake... sorry... sort of :(


* Construction *

BASE: 
From scratch.

SOFTWAREZ: 
Quake (yaaaaaay for ID)
Worldcraft (thanx Ben)
TexMex (thanx Mickey)
MSPaint (thanx *cough* Bill)
WQBSP (thanx Ken and John)
Tyrlite & Rvis+ (thanx Tyrann)

TEXTURES:
Most importantly, the "Doom that came to Dunwich" texture set 
for Q1 (ik2k.wad). Iikka 'Fingers' Keränen did the original 
texture design and Robert 'Fat Controller' Cruickshank did the 
conversion to Q1. BTW 'Fatty' won the Coagula1 contest =) .  
Iikka's contribution to the Q1 community is... well... words 
fail me.

Otherwise, Daikatana plus "metal8" collected from Q1, MP1 and 
MP2. As well as the recessed pentagram light and stacked 
skulls 'CZG' used in "Insomnia", and in DM mode a spawn tablet 
from 'Kell's "Knave" texture set. The latter two persons r4Wk!

COMPILE INFO:
Jack 'Scragbait' Meacher stepped in when my ancient pedal
driven system choked on vis. You da man Scraggy!

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* Information *
Hopefully, this level will be part of a .pak and UnderWorldFan
has provided full instructions in the main read me. Otherwise,
stick it in your maps folder and call it up from the console.

CREDITS:

Scragbait - for alpha and beta testing SP, as well as 
compiling the blasted thing at each and every stage. 
Thanx bud! I promise to get back to the QT00 episode right 
now.  =) Just after I attempt this Doom2 themed turtl...

biff_debris - for suggestions regarding weapon and spawnpoint
implementation in DM mode. I did listen BIIIIFF!

R.P.G. - for offering to beta DM using live bodies from
#terrafusion. Sorry RPG, RL got in the way =(

Tyrann and metlslime - for help with the lighting questions I
posted on func_msgboard.

UnderWorldFan - for fanning the flame.

DEDICATIONS:

This level is dedicated to 'Fatty', 'Fingers' & 
the ever surprising Stephanie.

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* Copyright / Permissions *

UnderWorldFan can do whatever he likes with the files
mentioned under "FILENAMES:" above, otherwise...

Commercial distribution of this material, in whole or in 
part, requires prior agreement with the author.  
Commercial distribution includes any means by which the 
user has to pay either for the support (e.g. CD-ROM, or 
magazine CD-ROM) or for the material itself.  
Unauthorized commercial distribution is prohibited.

© 2002 Paul J. I. Brosche

QUAKE® is a registered trademark of Idsoftware, Inc.

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